Hi All,

I have been following an OpenGL book which has its examples in cpp, but using haskell instead. I have a problem when trying to read a bitmap, I haven't managed to render the file to the buffer, I did a little parser based on the one in RWH for the bmp file, and apparently everything seems to work well, but when I call drawPixels I don't get a clear image. The code that I'm using is here :
http://gist.github.com/160787

What am I doing wrong ?



Thanks in advance for any help.

abuiles