On March 4, 2015 at 11:28:50, Michael Snoyman (michael@snoyman.com) wrote:
I'd recommend looking at:
http://www.stackage.org/install#mac-os-xI don't generally recommend using the platform installer, it ends up pegging libraries to old versions which causes dependency problems, or in some cases have known bugs.
On March 4, 2015 at 16:13:43, emacstheviking (objitsu@gmail.com) wrote:
The Gods provided me with serendipity;JOB DONE, FLAWLESS!Many thanks to those concerned!:)_______________________________________________
On 4 March 2015 at 14:05, emacstheviking <objitsu@gmail.com> wrote:
tried adding:LIBS="-framework OpenGL" ./configure
same result.... bummer.
On 4 March 2015 at 12:51, emacstheviking <objitsu@gmail.com> wrote:
ld: couldn't dlopen() /usr/lib/libdtrace.dylib: dlopen(/usr/lib/libdtrace.dylib, 1): Symbol not found: _CGLGetCurrentContextReferenced from: /System/Library/Frameworks/CoreVideo.framework/Versions/A/CoreVideoExpected in: /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGLin /System/Library/Frameworks/CoreVideo.framework/Versions/A/CoreVideo for architecture x86_64clang: error: linker command failed with exit code 1 (use -v to see invocation)make[1]: *** [rts/dist/build/libHSrts-ghc7.8.4.dylib] Error 1make: *** [all] Error 2iMac:ghc-7.8.4 vosabristol$Perhaps I need to tweak the configure parameters and try again... stackoverflow has this page:
There is no CGL framework in OS X (CGL is included in the OpenGL framework, you need only#include OpenGL/OpenGL.h
), and you do not use-lXXX
to link against a framework either. Now, depending on how your Makefile is structured, you may also have a property known as LD_FLAGS for a separate linking stage - you also need to include-framework OpenGL
there. This directive does both, include path resolution and linker path resolution for frameworks. – Andon M. Coleman Oct 20 '13 at 19:36
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