Seems there is no texture support, I tried this code on faith:
GLFW.loadTexture2D "eric.tga"
and no dice... looked closer and it really looks like GLFW-b doesn't support it, which I am sure i read somewhere.
How *easy* would it be to add it... I have played with FFI, tried to do a wrapper around the Wii libwiimote library but gave up after managing to open and close a handle.
I better start reading the source I guess, I am sure it won't be that hard to follow the pattern...
Thanks,
Sean.