TimI tried a set-based solution and it can process ~1600 items in 25 seconds on this i7. Seems really slow compared to the times posted here:I'm curious if anyone spots any major flaw. If not, I'll profile it tonight -- I can't afford to spend more time on this at work
http://unriskinsight.blogspot.co.at/2014/06/fast-functional-goats-lions-and-wolves.html
On Fri, Jun 13, 2014 at 8:54 AM, Elric <elric@kiosa.org> wrote:Thank You Bob,
I learnt quite a bit from your solution. I have been restricting myself to Lists so far. I think I will have to start exploring other data structures like Sets in Haskell as well. :)
Thank You,
Elric
On 06/08/2014 03:41 PM, Bob Ippolito wrote:
Here's another approach that more closely models what's going on in the C++ version. I defined an ordNub rather than using nub as nub is O(n^2) as it only requires Eq.
import qualified Data.Set as Simport Data.List (partition)import System.Environment (getArgs)
data LWG = LWG { _lion, _wolf, _goat :: {-# UNPACK #-} !Int }deriving (Show, Ord, Eq)
lionEatGoat, lionEatWolf, wolfEatGoat :: LWG -> LWGlionEatGoat (LWG l w g) = LWG (l - 1) (w + 1) (g - 1)lionEatWolf (LWG l w g) = LWG (l - 1) (w - 1) (g + 1)wolfEatGoat (LWG l w g) = LWG (l + 1) (w - 1) (g - 1)
stableState :: LWG -> BoolstableState (LWG l w g) = length (filter (==0) [l, w, g]) >= 2
validState :: LWG -> BoolvalidState (LWG l w g) = all (>=0) [l, w, g]
possibleMeals :: LWG -> [LWG]possibleMeals state =filter validState .map ($ state) $ [lionEatGoat, lionEatWolf, wolfEatGoat]
ordNub :: Ord a => [a] -> [a]ordNub = S.toList . S.fromList
endStates :: [LWG] -> [LWG]endStates states| not (null stable) = stable| not (null unstable) = endStates (concatMap possibleMeals unstable)| otherwise = []where (stable, unstable) = partition stableState (ordNub states)main :: IO ()main = do[l, w, g] <- map read `fmap` getArgsmapM_ print . endStates $ [LWG l w g]
On Sat, Jun 7, 2014 at 11:33 PM, Francesco Ariis <fa-ml@ariis.it> wrote:
On Sat, Jun 07, 2014 at 08:04:09PM -0400, Elric wrote:
> Hi,
>Hello Elric,
> I came across this article: http://unriskinsight.blogspot.co.at/2014/06/fast-functional-goats-lions-and-wolves.html
> a couple of days ago. This compares performance of solving a problem
> (which I will get to) using the functional constructs alone in
> languages like C++11 and Java 8.
> Since, Haskell is my first foray into FP, I thought I should try
> solving this in Haskell.
>
I gave a go at the problem, managed to get a result (23).
I attach the .hs file (not my best Haskell, but hopefully clear enough).
The crucial point in my solution lies in this lines:
carnage :: [Forest] -> [Forest]
let wodup = nub aa in
-- etc. etc.
Which means after every iteration I call |nub| on my list of possible
states; nub is a function from |Data.List| and removes duplicate
elements from a list.
If I omit that nub call, the program doesn't reach a solution (as it
is computationally quite inefficient). I think that's the problem
with your versions.
Let me know if this helps
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