-
beae879b
by Rodrigo Mesquita at 2025-12-03T15:42:37+01:00
task: Substitute some datatypes for newtypes
* Substitutes some data type declarations for newtype declarations
* Adds comment to `LlvmConfigCache`, which must decidedly not be a
newtype.
Fixes #23555
-
3bd7dd44
by mangoiv at 2025-12-04T04:36:45-05:00
Renamer: reinstate the template haskell level check in notFound
Out-of-scope names might be caused by a staging error, as is explained by
Note [Out of scope might be a staging error] in GHC.Tc.Utils.Env.hs.
This logic was assumed to be dead code after 217caad1 and has thus been
removed. This commit reintroduces it and thus fixes issue #26099.
-
0318010b
by Zubin Duggal at 2025-12-04T04:37:27-05:00
testlib: Optionally include the way name in the expected output file
This allows us to have different outputs for different ways.
-
6d945fdd
by Zubin Duggal at 2025-12-04T04:37:27-05:00
testsuite: Accept output of tests failing in ext-interp way due to differing compilation requirements
Fixes #26552
-
0ffc5243
by Cheng Shao at 2025-12-04T04:38:09-05:00
devx: minor fixes for compile_flags.txt
This patch includes minor fixes for compile_flags.txt to improve
developer experience when using clangd as language server to hack on
RTS C sources:
- Ensure `-fPIC` is passed and `__PIC__` is defined, to be coherent
with `-DDYNAMIC` and ensure the `__PIC__` guarded code paths are
indexed
- Add the missing `-DRtsWay` definition, otherwise a few source files
like `RtsUtils.c` and `Trace.c` would produce clangd errors
-
e36a5fcb
by Matthew Pickering at 2025-12-05T16:25:57-05:00
Add support for building bytecode libraries
A bytecode library is a collection of bytecode files (.gbc) and a
library which combines together additional object files.
A bytecode library is created by invoking GHC with the `-bytecodelib`
flag.
A library can be created from in-memory `ModuleByteCode` linkables or
by passing `.gbc` files as arguments on the command line.
Fixes #26298
-
8f9ae339
by Matthew Pickering at 2025-12-05T16:25:57-05:00
Load bytecode libraries to satisfy package dependencies
This commit allows you to use a bytecode library to satisfy a package
dependency when using the interpreter.
If a user enables `-fprefer-byte-code`, then if a package provides a
bytecode library, that will be loaded and used to satisfy the
dependency.
The main change is to separate the relevant parts of the `LoaderState`
into external and home package byte code. Bytecode is loaded into either
the home package or external part (similar to HPT/EPS split), HPT
bytecode can be unloaded. External bytecode is never unloaded.
The unload function has also only been called with an empty list of
"stable linkables" for a long time. It has been modified to directly
implement a complete unloading of the home package bytecode linkables.
At the moment, the bytecode libraries are found in the "library-dirs"
field from the package description. In the future when `Cabal`
implements support for "bytecode-library-dirs" field, we can read the
bytecode libraries from there. No changes to the Cabal submodule are
necessary at the moment.
Four new tests are added in testsuite/tests/cabal, which generate fake
package descriptions and test loading the libraries into GHCi.
Fixes #26298
-
54458ce4
by mangoiv at 2025-12-05T16:26:50-05:00
ExplicitLevelImports: improve documentation of the code
- more explicit names for variable names like `flg` or `topLevel`
- don't pass the same value twice to functions
- some explanations of interesting but undocumented code paths
- adjust comment to not mention non-existent error message
-
c7061392
by mangoiv at 2025-12-05T16:27:42-05:00
driver: don't expect nodes to exist when checking paths between them
In `mgQueryZero`, previously node lookups were expected to never fail,
i.e. it was expected that when calculating the path between two nodes in
a zero level import graph, both nodes would always exist. This is not
the case, e.g. in some situations involving exact names (see the
test-case). The fix is to first check whether the node is present in the
graph at all, instead of panicking, just to report that there is no
path.
Closes #26568
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d6cf8463
by Peng Fan at 2025-12-06T11:06:28-05:00
NCG/LA64: Simplify genCCall into two parts
genCCall is too long, so it's been simplified into two parts:
genPrim and genLibCCall.
Suggested by Andreas Klebinger
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9d371d23
by Matthew Pickering at 2025-12-06T11:07:09-05:00
hadrian: Use a response file to invoke GHC for dep gathering.
In some cases we construct an argument list too long for GHC to
handle directly on windows. This happens when we generate
the dependency file because the command line will contain
references to a large number of .hs files.
To avoid this we now invoke GHC using a response file when
generating dependencies to sidestep length limitations.
Note that we only pass the actual file names in the dependency
file. Why? Because this side-steps #26560
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0043bfb0
by Marc Scholten at 2025-12-06T11:08:03-05:00
update xhtml to 3000.4.0.0
haddock-api: bump xhtml bounds
haddock-api: use lazy text instead of string to support xhtml 3000.4.0.0
Bumping submodule xhtml to 3000.4.0.0
add xhtml to stage0Packages
remove unused import of writeUtf8File
Remove redundant import
Update haddock golden files for xhtml 3000.4.0.0
Metric Decrease:
haddock.Cabal
haddock.base
-
fc958fc9
by Julian Ospald at 2025-12-06T11:08:53-05:00
rts: Fix object file format detection in loadArchive
Commit 76d1041dfa4b96108cfdd22b07f2b3feb424dcbe seems to
have introduced this bug, ultimately leading to failure of
test T11788. I can only theorize that this test isn't run
in upstream's CI, because they don't build a static GHC.
The culprit is that we go through the thin archive, trying
to follow the members on the filesystem, but don't
re-identify the new object format of the member. This pins
`object_fmt` to `NotObject` from the thin archive.
Thanks to @angerman for spotting this.
-
0f297f6e
by mangoiv at 2025-12-06T11:09:44-05:00
users' guide: don't use f strings in the python script to ensure compatibility with python 3.5
-
3bfe7aa2
by Matthew Pickering at 2025-12-07T12:18:57-05:00
ci: Try using multi repl in ghc-in-ghci test
This should be quite a bit faster than the ./hadrian/ghci command as it
doesn't properly build all the dependencies.
-
2ef1601a
by Rodrigo Mesquita at 2025-12-07T12:19:38-05:00
Stack.Decode: Don't error on bitmap size 0
A RET_BCO may have a bitmap with no payload.
In that case, the bitmap = 0.
One can observe this by using -ddump-bcos and interpreting
```
main = pure ()
```
Observe, for instance, that the BCO for this main function has size 0:
```
ProtoBCO Main.main#0:
\u []
break<main:Main,0>() GHC.Internal.Base.pure
GHC.Internal.Base.$fApplicativeIO GHC.Internal.Tuple.()
bitmap: 0 []
BRK_FUN <breakarray> main:Main 0 <cc>
PACK () 0
PUSH_G GHC.Internal.Base.$fApplicativeIO
PUSH_APPLY_PP
PUSH_G GHC.Internal.Base.pure
ENTER
```
Perhaps we never tried to decode a stack in which a BCO like this was
present. However, for the debugger, we want to decode stacks of threads
stopped at breakpoints, and these kind of BCOs do get on a stack under
e.g. `stg_apply_interp_info` frames.
See the accompanying test in the next commit for an example to trigger
the bug this commit fixes.
Fixes #26640
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747153d2
by Rodrigo Mesquita at 2025-12-07T12:19:38-05:00
Add test for #26640
-
d4b1e353
by Simon Hengel at 2025-12-10T00:00:02-05:00
Fix syntax error in gadt_syntax.rst
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91cc8be6
by Cheng Shao at 2025-12-10T00:00:43-05:00
ci: fix "ci.sh clean" to address frequent out of space error on windows runners
This patch fixes the `ci.sh clean` logic to address frequent out of
space error on windows runners; previously it didn't clean up the
inplace mingw blobs, which is the largest source of space leak on
windows runners. See added comment for detailed explanation.
-
536680d7
by Cheng Shao at 2025-12-10T12:03:30+01:00
compiler: remove unused CPP code in foreign stub
This patch removes unused CPP code in the generated foreign stub:
- `#define IN_STG_CODE 0` is not needed, since `Rts.h` already
includes this definition
- The `if defined(__cplusplus)` code paths are not needed in the `.c`
file, since we don't generate C++ stubs and don't include C++
headers in our stubs. But it still needs to be present in the `.h`
header since it might be later included into C++ source files.