Don Stewart <dons@galois.com> wrote on 10/09/2008
02:56:02 PM:
> jeff.polakow:
> > We have a server that accepts messages over a socket,
spawning threads to
> > process them. Processing these messages may cause
other, outgoing
> > connections, to be spawned. Under sufficient load,
the main server loop
> > (i.e. the call to accept, followed by a forkIO),
becomes nonresponsive.
> >
> > A smaller distilled testcase reveals that when sufficient
socket activity
> > is occurring, an incoming connection may not be
responded to until other
> > connections have been cleared out of the way, despite
the fact that these
> > other connections are being handled by separate
threads. One issue that
> > we've been trying to figure out is where this behavior
arises from-- the
> > GHC rts, the Network library, the underlying C libraries.
> >
> > Have other GHC users doing applications with large
amounts of
> socket usage
> > observed similar behavior and managed to trace back
where it originates
> > from? Are there any particular architectural solutions
that people have
> > found to work well for these situations?
>
> Hey Jeff,
>
> Can you say which GHC you used, and whether you used the threaded
> runtime or non-threaded runtime?
>
Oops, forgot about that...
We used both ghc-6.8.3 and ghc-6.10.rc1 and we used
the threaded runtime. We are running on a 64 bit linux machine using openSUSE
10.
thanks,
Jeff
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