Re: up-to-date glfw examples (briand@aracnet.com)

Hey, Brian

Here's a bare-bones example of modern OpenGL(4.5) (VBO's, vertex/fragment shaders), using GLFW-b to handle windows/input and Yampa for animation.  Shader-loading is handled by Sven Panne's code:
https://github.com/madjestic/Haskell-OpenGL-Tutorial/tree/master/Mandelbrot-FRP 


Cheers,
Vlad