That post is by David Sankel (camior on #haskell), not by me.

My last name has two "t"s.

Good luck,   - Conal (Elliott)

On Sat, Nov 22, 2008 at 4:06 PM, Greg Fitzgerald <garious@gmail.com> wrote:
>    $ cabal install OpenGL

HOpenGL installs easily with cabal-install, but most HOpenGL examples
and tutorials also use GLUT, which is not so painless on Windows.
Luckily Conal Elliot just recently posted detailed instructions of how
to do it:

http://netsuperbrain.com/blog/posts/freeglut-windows-hopengl-hglut/

-Greg



On Sat, Nov 22, 2008 at 12:34 PM, Don Stewart <dons@galois.com> wrote:
> ninegua:
>> Hi everyone,
>>
>> It's sad to see the OpenGL binding being dropped from GHC binary
>> installers starting from 6.10. Though this issue has been brought up
>> and discussed before, I'm sure a lot of people who based their work on
>> OpenGL would share the same sympathy.
>
>    $ cabal install OpenGL
>
>> I'm not here to argue whether this decision by GHC dev team is right
>> or wrong, but what's really causing the pain is that the OpenGL
>> binding doesn't have its own binary installer for Windows, and
>> compilation from source on this platform is non-trivial. I wouldn't
>> recommend doing it for ordinary users.
>
>> So my question is, are we going to see a binary installer for OpenGL
>> binding provided separately from either HOpenGL site, or Hackage? Or
>> even the GHC installation page?
>
> This would be a job for the Windows distribution team to sort out.
> Each other distro addresses the native packaging problem by developing
> packages, and what is needed for a similar team for Windows, to provide
> Windows packages.
>
> -- Don
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