I think there should be Graphics.Drawing (along with Graphics.Rendering) and many graphics packages should go into it.

So

* Graphics.Rendering will contain more technical and rendering-engine-level packages (OpenGL, GD, ...)
* while Graphics.Drawing will be for higher-level and user-friendlier drawing tools. (gloss, graphics-drawingcombinators, hieroglyph, Chart, ...)

Currently most graphics packages are thrown into Graphics.Rendering or even Graphics. I think we all agree that having a standalone package right under Graphics is undesirable. There needs to be at least one subcategory. (which is why I also think Win32 and X11 should be moved from Graphics to Graphics.UI.)

What do you think?