This is very cool. I've been keeping an eye on this library for a few months.
Keep it on!
Peter Althainz wrote:Nice work!
Dear All,
I'm happy to announce release 0.2.1 of HGamer3D, the game engine with Haskell API, featuring FRP based API and FRP based GUI. The new FRP API is based on the netwire package. Currently only available on Windows: http://www.hgamer3d.org.
Of course, I have to ask: what influenced your choice of FRP library in favor of netwire instead of reactive-banana ?
Best regards,
Heinrich Apfelmus
--
http://apfelmus.nfshost.com
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