I tried this library on Win32. A very nice initiative indeed.

Currently, I found the following problems:

- as mentioned in the WIN32 readme file, the library does not seem to work with GHCI. Firstly, it seems to look for incorrect DLLs. When I copy SDL.DLL to both SDLmain.DLL and SDL.DLL.DLL, then GHCI starts the Test app, but it hangs as soon as the window is displayed. This behavior is similar to what I initially had with SOE/Gtk, but that got fixed in the latest release of Gtk2HS. Maybe the author of Gtk2HS (Duncan?) and HSSDL ("lemmih") could exchange information on how to get it running under GHCI?

- the documentation contains links to non-existing files. I had to rename Graphics.IO.SDL.<name>.html to Graphics-IO-SDL-<name>.html, then the docs worked.

Cheers,
Peter Verswyvelen  

Luke Palmer wrote:
YEEESSS!!   W00t11   I've been looking for that for a long time.  I
get so sick of glut...  Thanks.

Luke

On 10/14/07, Roel van Dijk <vandijk.roel@gmail.com> wrote:
  
I say someone binds SDL[1]. (If it hasn't been done already.)
      
Ask and you shall receive:

http://darcs.haskell.org/~lemmih/hsSDL/

I use those SDL bindings to plot pixels with OpenGL and play with 3D
stuff in Haskell.
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