> Date: Sun, 8 Aug 2010 12:53:54 +0300
> Subject: Re: [Haskell-cafe] Combining Gtk2hs and Fieldtrip
> From: sergueyz@gmail.com
> To: herngyi@gmail.com
> CC: haskell-cafe@haskell.org
>
> Gtk2hs has an OepnGL binding. So you can create OpenGL context and draw there.
>
> I don't think you will still be able to use parallel threads, but path
> to hardware renderer will be shorter for sure.

Thanks for the info!

I looked at the documentation for GtkGLExt (I think you were referring to this), and compared to FieldTrip, I think it's a lot harder to write. As diving into either of these systems would require serious work, I'm not totally sure of this, but it seems that FieldTrip is more high-level with its wrappers and with GtkGLExts you still have to deal with lots of small details. Is it possible that that FieldTrip could export a data structure (Geometry3 ?) that can be read by GtkGLExts? That would solve the problem of interfacing between Gtk2hs and FieldTrip.

regards,
Herng Yi