Sadly! I like hugs because it can embed in my game client as lua. For game logic language, I think the following properties are important:
1. Portable, works on pc,macosx,ios,android even flash or web.
2. Intepret, for quick develop, quick test.
3. Hot code load, for online bugfix.
4. Small, game client need to be as small as possiable

So that lua best fits the rule very well, but i like haskell much more. After doing some research, I find in the haskell world, there is a hugs fits my  demands. I'm sad to know that no one is maintaining hugs any more. I asking someone to keep develop on it, if no one, can I do it myself?


On Fri, Feb 1, 2013 at 1:42 AM, Brandon Allbery <allbery.b@gmail.com> wrote:
On Thu, Jan 31, 2013 at 1:31 AM, Junior White <efiish@gmail.com> wrote:
Hi Cafe,
  I downloaded the latest hugs98 source package, unzip and build, I get the following link errors. It seems many symbols are not defined, am I missing same depending libraries?

I don't think anyone is maintaining hugs any more.
 
Undefined symbols for architecture x86_64:
  "_environ", referenced from:
      ___hscore_environ in ccuTP291.o
     (maybe you meant: ___hscore_environ)

"environ" is a legacy pre-standards interface to the process environment and has been deprecated for a long time; it looks like Mountain Lion no longer exports it at all.  More proof that hugs is moribund, if it's still using those ancient interfaces.

--
brandon s allbery kf8nh                               sine nomine associates
allbery.b@gmail.com                                  ballbery@sinenomine.net
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