if (*ra4 != 0xffc78948) { return false; }
Do the OpenGL bindings on Hackage expose anything like glXMakeCurrent [1]? I need to use OpenGL functions from multiple threads (note: not at once, I protect it with an MVar), but that's forbidden in extension-less OpenGL.
Thanks,
- clark
[1] http://www.talisman.org/opengl-1.1/Reference/glXMakeCurrent.html
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