pardon if this is the wrong context to ask, but  whats the approriate way to do that on os x?

2009/7/31 Rafael Gustavo da Cunha Pereira Pinto <RafaelGCPP.Linux@gmail.com>
Carter,

It seems you need to install opengl-dev or something like that in your Linux instalation (using apt-get, yum or similar tool).

Regards,

Rafael


On Fri, Jul 31, 2009 at 17:24, Carter Schonwald <carter.schonwald@gmail.com> wrote:
I just the the rebuild of the haskell glut / opengl libs and I got the following message
Configuring OpenGLRaw-1.0.1.0...
cabal: Missing dependency on a foreign library:
* Missing C library: GL
This problem can usually be solved by installing the system package that
provides this library (you may need the "-dev" version). If the library is
already installed but in a non-standard location then you can use the flags
--extra-include-dirs= and --extra-lib-dirs= to specify where it is.
cabal: Error: some packages failed to install:
GLURaw-1.0.0.0 depends on OpenGLRaw-1.0.1.0 which failed to install.
OpenGL-2.3.0.0 depends on OpenGLRaw-1.0.1.0 which failed to install.
OpenGLRaw-1.0.1.0 failed during the configure step. The exception was:


and I don't see how to get the openglraw to build or what has changed

thanks for any help
-Carter

On Thu, Jul 30, 2009 at 8:23 PM, Rafael Gustavo da Cunha Pereira Pinto <RafaelGCPP.Linux@gmail.com> wrote:
Here is a patch that makes it compile, but then it breaks all code developed for GLFW-0.3, as all Floats need to be changed to CFloat.

For all haskellers here:

Sorry for all this annoyance, but I was starting to study those libraries (OpenGL, GLUT and GLFW) using Haskell and the update broke some of my code.


Best Regards,

Rafael


_______________________________________________
Haskell-Cafe mailing list
Haskell-Cafe@haskell.org
http://www.haskell.org/mailman/listinfo/haskell-cafe



_______________________________________________
Haskell-Cafe mailing list
Haskell-Cafe@haskell.org
http://www.haskell.org/mailman/listinfo/haskell-cafe




--
Rafael Gustavo da Cunha Pereira Pinto