I've been working through this example from: http://en.wikibooks.org/wiki/Haskell/Understanding_monads
I understand what they're doing all the way up to the definition of (>>), which duplicates Prelude function (>>). To continue following the example, I need to know how to override the Prelude (>>) with the (>>) definition in my file rand.hs.
Michael
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[michael@localhost ~]$ cat rand.hs import System.Random
type Seed = Int
randomNext :: Seed -> Seed randomNext rand = if newRand > 0 then newRand else newRand + 2147483647 where newRand = 16807 * lo - 2836 * hi (hi,lo) = rand `divMod` 127773
toDieRoll :: Seed -> Int toDieRoll seed = (seed `mod` 6) + 1
rollDie :: Seed -> (Int, Seed) rollDie seed = ((seed `mod` 6) + 1, randomNext seed)
sumTwoDice :: Seed -> (Int, Seed) sumTwoDice seed0 = let (die1, seed1) = rollDie seed0 (die2, seed2) = rollDie seed1 in (die1 + die2, seed2)
(>>) m n = \seed0 -> let (result1, seed1) = m seed0 (result2, seed2) = n seed1 in (result2, seed2)
[michael@localhost ~]$
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