Hello Cafe,I am trying to write a library to parse (and process) the OpenGL xml spec into haskell values. The problem is that I don't know what xml library to choose. So far I can think of the following requirements:
- Some error reporting, possibly warning for unparsed elements (as that signals that the parser needs updating).- Not too bulky for the not so simple registry schema [1].- Preferably some way to preprocess some nodes (this could probably be done by any xml library).
- Preferably not too memory hungry (the current spec is about 2MB)Does somebody have a recommendation for a xml library to use for this?Regards,
Lars
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