Looking over the random-fu package, I think it might have what I'm looking for (and a lot that I'm not).
Alex Rozenshteyn <rpglover64@gmail.com> writes:There's the random-stream package but looks like it's subject to code
> The Rand monad you linked seems to be a step in the right direction
> for what I want, but it uses getStdGen, which appears to end up using
> cpu time to seed the generator.
rot. Its RandomGen instance lacks the split functionality but I guess it
could be used with MonadRandom.
--
Gökhan San
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