On 07/02/2012, at 7:00 AM, Clark Gaebel wrote:Using the OpenGL package on Hackage, how do I load a texture from an array?
In the red book[1], I see their code using glGenTextures and glBindTexture, but I can't find these in the documentation. Are there different functions I should be calling?The Gloss graphics library has texture support, and the code for drawing them is confined to this module:Feel free to steal the code from there.Ben.