I'm trying to find some way to do interactive, OpenGL-based graphics in Haskell on Mac OS X.
Does anyone here use GLUT or SDL on Mac OS X with ghci, or maybe an alternative library?
Using ghci is very important to me, as my programs are pretty high-level and are often half-liners.
I'm using gtk2hs for now, but I want something that works more natively, i.e., without the awkwardness of going through the X server.
Thanks, - Conal