Dear Café,
Are there any techniques for compiling a single client-server program such that clients are not distributed any server code?
I'm
currently looking at implementing an FRP library with a type system
like Gavial's [0]. The types will make it clear on which side code
belongs.
My current thinking is to have Client and Server
instances of a ClientServer type class which can safely implement the functions of
the other side as no-ops/bottom, but I imagine that would at least
require a dead code elimination step after compilation to get the
desired effect?
Adriaan
[0] https://arxiv.org/pdf/2002.06188.pdf