Hi allIn case it's useful, the following two projects I built a few years ago might help:Kinect control for the game Haskanoid:Webcam-based face position/distance detection module for a posture monitor:Either method could achieve something like what you want. I'd recommend playing with having the kinect/webcam in different positions (not just between the monitors, and potentially even slightly to the right of the rightmost monitor, or to the left of the leftmost one).I never managed to make eye detection work on Kinect. I heard the very latest version of the kinect (under development in 2017) was able to detect eye movement well, but never tried it myself. It would have been a cool accessibility feature for haskanoid.All the best,Ivan_______________________________________________On Fri, 20 Nov 2020 at 14:10, John Z. <johnz@pleasantnightmare.com> wrote:Don't have a ready solution, but this is such an interesting idea since I
have same setup. I might try a toy weekend project using a random kinect
I have lying around.
> Hello,
>
> I'm using xmonad in a setup with 3 monitors and I'm curious if anybody
> here got kind of eyes-based navigation working between monitors/workspaces.
>
> Explanation: I need to type into windows on different monitors but in
> not specific order. Sometime I got too deep into thinking that I forget
> to switch workspace and then I type to different window in different
> workspace than is intended (and which I see with eyes). Basically I'd
> like some mode where xmonad will switch workspaces based on my eye/head
> position so only workspace I follow with eyes will be active.
>
> I see that such software (following head/eyes) already exist in AI
> domain (E.g. NV's xavier NX developer kit demo: from 16:00:
> https://www.youtube.com/watch?v=aUz1bNGm04w) but I'm more interested in
> amd64/linux setup as this is for my workstation...
>
> Any idea highly appreciated!
>
> Thanks!
> Karel
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--
John Z.
"Its too bad she won't live... but then again, who does?"
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