I think we should have some testing and code review before trying to merge it with the
official repository (there is a reason I did not publicised this before, though the FBO stuff
is fairly new). For example I just discovered two (very minor) bugs by trying to generate
Haddock documentation. The API isn't set into stone either; I hope it's reasonable
enough, but some changes may be beneficial.

After that, well, Sven Panne reads this mailing list, and he is the maintainer. It would be
nice to hear his opinion.

Balazs

On Wed, Dec 17, 2008 at 6:58 PM, Corey O'Connor <coreyoconnor@gmail.com> wrote:
Excellent stuff! I like having the framebuffer texture functions check
the status as well. That's a handy addition.
So how do we get your patch into the mainline repo? I'd hate to have
another person duplicate the same work again.

Cheers,
Corey O'Connor