> * Fall back to GetProcAddress on Windows when WGL doesn't find an API
> entry. This should fix problems using core functions with some driver/OS
> combinations.

I guess this fix is supposed to be the one I suggested a few weeks ago. However, after installing the latest opengl and raw packages I get the same old problems again, and in cbits/HsOpenGLRaw.c this is the only thing I find:
 
void*
hs_OpenGLRaw_getProcAddress(
const char *name)
{
return wglGetProcAddress((LPCSTR)name);
}
 
 
Cheers
Tobias Bexelius


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