On Fri, Aug 24, 2012 at 6:56 PM, Myles C. Maxfield
<
myles.maxfield@gmail.com> wrote:
> According to
http://hackage.haskell.org/package/OpenGL, it claims to support
> version 3.2, so a lack of glUniformMatrix seems like a huge oversight. This
> makes me think that one of two things is the case:
>
> 1. There is a way to do it, but it's non-obvious. Hopefully documentation
> could fix this.
> 2. There isn't a way to do it, so either
> a. the OpenGL package shouldn't claim to be 3.2 compliant, or
> b. the functionality should be added ;-)
>
> Does anyone know which case the current package falls into? And/or what can
> be done about making sure no one else in the future has the same problem
> that Yusuke has? I'd be willing to help out, but I don't know where to
> start.
>
> Thanks,
> Myles
It's point 2. The cabal package claims 3.2 compliance, though it's at