I don't understand how you arrived at that conclusion. I put the requisite upper bounds in, the build error went away. Clearly if you had followed PVP in the first place, this particular problem would not have occurred.On Thu, Apr 10, 2014 at 5:02 PM, Vincent Hanquez <tab@snarc.org> wrote:
At this point, I feel that the crux of your problem here seems to be linked to API changes more than upper bounds or PvP.Nobody on the other side of this argument is claiming that upper bounds will prevent all build breakages: it just eliminates a large class of them.
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