Hi,
I'm trying to understand the layout and design of the Timber language compiler.. could not find any documents on this.
I see that in Execution.hs function passes compile time arguments to the compiler/linker
++ " -DROOT=" ++ rootId ++ " "
++ " -DROOTINIT=" ++ initId ++ " "
and the main function in rts.c file: (is this the starting point of ANY Timber function) and from here we give the "start" (or ROOT) of the timber program at compile time?
main() {
ROOTINIT();
envStart(ROOT);
}
is there a "Developers/ Hackers" document to timber? any pointers to great..