
Hello, I have an application for random numbers. So far, in my journey with Haskell, I have learned basics and a few things about monads, and I was hoping I could get some guidance how to employ random # gens. I need to run some simulated experiments to calculate some statistics by a Monte Carlo method. There are several components to the experiment, but one component is: - Given a hat with 5 red squares and 5 blue squares, draw one square at a time, note its color, for a total of 8 squares. Remember the order of the 8 squares. Another function will take two inputs each of which is "red" or "blue". If they are the same color, return the other color. Otherwise "toss a coin" to determine which color to return. -- this uses Bool rather than "red" "blue" for obvious reasons. balanceColors :: Bool -> Bool -> Bool balanceColors c1 c2 = if c1 == c2 then not c1 else -- flip coin -- Can I get a few examples or pointers? I believe I will have to run this in a State monad or the IO monad, will I not? Thanks, Mike