
Digging... Is that a configurable thing? On Mar 10, 2013, at 12:09 PM, Brandon Allbery wrote:
On Sun, Mar 10, 2013 at 5:38 AM, Jesper Särnesjö
wrote: To remove any possibility of the problem being in GLFW-b or OpenGLRaw, I created two new programs, one in Haskell [1] and one in C [2], that don't import or include anything related to OpenGL, and that simply create a context, check if it is hardware accelerated, and then exit. That is all. And still, the Haskell program receives a software renderer, while the C program receives a hardware one: Check whether the Haskell OpenGL binding is using the X11 libraries instead of native GUI. My (possibly incorrect) understanding is that XQuartz does not yet support OpenGL 3.x directly, so it falls back to software rendering.
-- brandon s allbery kf8nh sine nomine associates allbery.b@gmail.com ballbery@sinenomine.net unix, openafs, kerberos, infrastructure, xmonad http://sinenomine.net _______________________________________________ Beginners mailing list Beginners@haskell.org http://www.haskell.org/mailman/listinfo/beginners