
Hello Ertugrul,
Thank you very much for your patience with a stupid like me. I am going
through your comments, part of it is going parallel but I am getting
something. Sorry for that.
But I am bit confused with the purpose of State Monad now. Is the name
"State Monad" appropriate to this monad?
I mean, if it is appropriate then the State Monad must be useful to model
all types of computations involving state as a dominant part. Am I making a
mistake here? I guess, I am.
Because it seems from what you have said that the State Monad is
appropriate only for some types of computations involving state and not
appropriate for something like DFA which I think is a stateful computation.
What I am trying to do is write a Turing Machine simulator in Haskell? It's
also mainly a state change thing, so if Ertugrul says that State Monad is
not suitable for DFA simulation, it won't be suitable for TM simulation
either.
So, exactly what type of computations involving what type of states are
better handled by the State Monad?
I mean what type of state-computations can be made composible using the
State Monad and what type of state-computations cannot be made composible
using the State Monad? (As you have pointed out automaton cannot be made
composible using the State Monad in an elegant manner.)
Thanks Henry for your example, it has helped me a lot.
On Thu, May 31, 2012 at 6:12 AM, Henry Lockyer
I hear you Ertugrul ;-)
I interpret that kak is struggling to understand the State monad, not find the best solution for a DFA, so telling him about something else which is not the State monad will probably not help him too much at this point...
Your propaganda is working on me though ! :-) I haven't looked at the arrows area at all so far, but I'm interested in state handling solutions so I see I need to move it up my reading list! Thanks/ Henry
On 30 May 2012, at 23:25, Ertugrul Söylemez wrote:
Again to promote the automaton arrow, Henry's "aha!" DFA in the automaton arrow:
aha :: Auto Char Char aha = aha' 0 where aha' :: Int -> Auto Char Char aha' s = Auto $ \input -> case (s, input) of (0, 'a') -> ('Y', aha' 1) (1, 'h') -> ('Y', aha' 2) (2, 'a') -> ('Y', aha' 3) (3, '!') -> ('*', pure ' ') _ -> ('N', aha' 0)
Again the state monad is /not/ suitable for automata. State-based automata can't be routed/composed, while Auto-based automata can be routed/composed easily. You can feed the output of the 'aha' automaton into another automaton, etc. For example you could have these:
-- | Produce a list of outputs forever (cycling). produce :: [b] -> Auto a b produce = produce' . cycle where produce' (x:xs) = Auto (const (x, produce' xs))
-- | Produce "aha!aha!aha!aha!..." produceAha :: Auto a Char produceAha = produce "aha!"
Then you could compose the two easily:
aha . produceAha
I almost feel stupid writing these long explanations, just to see them getting ignored ultimately. The automaton arrow is one of the most useful and most underappreciated concepts for state in Haskell.
Greets, Ertugrul
Ertugrul Söylemez
wrote: Now to your actual problem: I doubt that you really want a state monad. As said, a state monad is just the type for functions of the above type. It is well possible to encode DFAs that way, but it will be inconvenient and probably not what you want.
I would go for a different approach: There is an arrow that is exactly for this kind of computations: the automaton arrow. Its definition is this:
newtype Auto a b = Auto (a -> (b, Auto a b))
It takes an input value of type 'a' and gives a result of type 'b' along with a new version of itself. Here is a simple counter:
counter :: Int -> Auto Int Int counter x = Auto (\dx -> (x, counter (x + dx)))
In the first instant this automaton returns the argument (x). The next automaton will be counter (x + dx), where dx is the automaton's input.
What is useful about the automaton arrow is that it encodes an entirely different idea of state: local state. Every automaton has its own local state over which it has complete control. There is an equivalent way to define the automaton arrow:
data Auto a b = forall s. Auto ((a, s) -> (b, s))
You can see how this looks a lot like state monads, but the state is local to the particular automaton. You can then connect automata together using Category, Applicative and/or Arrow combinators.
The automaton arrow is implemented in the 'arrows' library. It has a slightly scarier type, because it is an automaton transformer. In that library the type Auto (->) is the automaton arrow.
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