
On 11 November 2005 12:21, Neil Mitchell wrote:
mingw32 is the only native Windows build we have right now, but it's not inconceivable that we might have an even-more-native build in the future, by bypassing mingw32 altogether. The Windows build might be made using mingw32, but it runs natively without relying on mingw32, as far as I can tell. It certainly runs on my windows OS without having mingw32 installed (other than the bits ghc installes additionally).
The WinHugs is now a genuinely 100% Windows build, using Visual Studio - only the libraries are preprocessed under Mingw32.
You can tell the difference if you try to foreign import something provided by the mingw32 libraries (eg. libmingwex.a). How does this work with WinHugs? Cheers, Simon

You can tell the difference if you try to foreign import something provided by the mingw32 libraries (eg. libmingwex.a). How does this work with WinHugs?
Not at all, there are no libming* files even on the system when WinHugs is installed. Thanks Neil
participants (2)
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Neil Mitchell
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Simon Marlow