
On Tue, Jan 6, 2009 at 6:33 PM, Conal Elliott
Thanks, David! I'm glad for lights in FieldTrip. The code looks mostly good to me. A few comments:
<snip>
Would you mind addressing these issues and resending?
Thanks for the suggestions. I also wanted renderLightsIO to be in unary style, but didn't think of using >=>. My work at the moment is switching directions so I won't be continuing with this at the moment. Maybe someone else would be interested in making these changes?
Happy new year,
Thanks. Same to you & your family. - David
On Tue, Jan 6, 2009 at 2:28 PM, David Sankel
wrote: Hello Folks,
I've attached patch that will allow FieldTrip full access to omni, spot, and directional lights with varying parameters. It works much the same way as geometry does. See examples.hs for neat examples (the LegacyAdapterAnim.hs file is required for the examples and is different from the one I posted earlier).
I'll be updating the ticket (http://trac.haskell.org/FieldTrip/ticket/16) shortly.
David
-- David Sankel
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-- David Sankel