
Hi Ryan, I don't think that's the issue. Those variables can only be
modified in setNumCapabilities, which acquires *all* the capabilities
before it makes any changes. There should be no other threads running RTS
code(*) while we change the number of capabilities. In particular we
shouldn't be in releaseGCThreads while enabled_capabilities is being
changed.
(*) well except for the parts at the boundary with the external world which
run without a capability, such as rts_lock() which acquires a capability.
Cheers
Simon
On 27 Oct 2016 17:10, "Ryan Yates"
Briefly looking at the code it seems like several global variables involved should be volatile: n_capabilities, enabled_capabilities, and capabilities. Perhaps in a loop like in scheduleDoGC the compiler moves the reads of n_capabilites or capabilites outside the loop. A failed requestSync in that loop would not get updated values for those global pointers. That particular loop isn't doing that optimization for me, but I think it could happen without volatile.
Ryan
On Thu, Oct 27, 2016 at 9:18 AM, Ben Gamari
wrote: Simon Marlow
writes: I haven't been able to reproduce the failure yet. :(
Indeed I've also not seen it in my own local builds. It's quite an fragile failure.
Cheers,
- Ben
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