
#16295: Enable cached builds with Hadrian -------------------------------------+------------------------------------- Reporter: snowleopard | Owner: (none) Type: bug | Status: new Priority: normal | Milestone: Component: Build System | Version: 8.6.3 (Hadrian) | Keywords: | Operating System: Unknown/Multiple Architecture: | Type of failure: None/Unknown Unknown/Multiple | Test Case: | Blocked By: Blocking: | Related Tickets: Differential Rev(s): | Wiki Page: -------------------------------------+------------------------------------- As Neil is working on turning Shake into Cloud Shake [1], Shake has got a new feature of "locally cached builds", making it possible to reuse build artefacts from previous builds on the same machine. This means, in particular, that a clean build could be finished very quickly if you've built GHC before from the same/similar sources. Hopefully, this could also help us speed up GHC's CI some day. To enable cached builds, it is important to find and fix all instances of untracked dependencies in Hadrian, or at least record them using the `produces` feature of Shake [2], because otherwise Shake has no idea that these files are actually needed and should therefore be stored in the cache. Here are a couple of tickets related to untracked dependencies: https://ghc.haskell.org/trac/ghc/ticket/16271 https://ghc.haskell.org/trac/ghc/ticket/16272 I am currently working this and hope to produce a patch soon. [1] See the Build Systems à la Carte paper: https://dl.acm.org/ft_gateway.cfm?id=3236774 [2] http://hackage.haskell.org/package/shake/docs/Development- Shake.html#v:produces -- Ticket URL: http://ghc.haskell.org/trac/ghc/ticket/16295 GHC http://www.haskell.org/ghc/ The Glasgow Haskell Compiler