
4 May
2004
4 May
'04
6:42 a.m.
Is there any chance that GHC 6.04, or any GHC version in the next few months, will support the following on Windows: 1) use of native threads so that the world won't be stopped every time you wait for a character; 2) the new system-independent runProcess interface; 3) Network.Socket. (Maybe it does already?) I have a feeling the answer will be "Yes, if you implement it", but sadly my time is limited ...