
20 Nov
2006
20 Nov
'06
1:24 p.m.
On Mon, 2006-11-20 at 05:08 +0300, Bulat Ziganshin wrote:
Hello Donald,
Monday, November 20, 2006, 4:01:05 AM, you wrote:
Of course, you can also use stream-based ByteStrings right now, you just have to remove the Data.ByteString* dirs from base before you build, and then install the unstable fps branch via Cabal.
great! i think that inclusion of fps into base was mistake, and now you should understand why
On the other hand it means that we can make other things in base take advantage of Data.ByteString (or Data.PackedString when that becomes available) Duncan