
Hi everyone, I am working with MacOS X 10.6.2 ghc 6.12.1 GLFW 0.4.2 OpenGL 2.4.0.1 mkbndl (freshly installed, should be 0.2.1) I have copied sample program from http://www.haskell.org/haskellwiki/GLFW#Sample_Program to a file named GLFWTest.hs. (I had to change some Floats to GLfloats.) No I do:
ghc --make GLFWTest.hs mkbndl -f GLFWTest open GLFWTest.app
Is that what I am supposed to do? The program window remains white, if I move another window in front of it and away again, it becomes black, but if I draw lines on it (that is the function program) they do not appear. If I move or resize the window, it gets drawn correctly, and I can see that the lines that I had drawn had in fact been registered. From this point on the program works as expected. Is this an OS X specific issue? How do I solve it? Thanks Carsten