
5 Dec
2011
5 Dec
'11
9:47 a.m.
On Mon, Dec 5, 2011 at 6:09 AM, Yves Parès
However the performance issues seem odd: text is based on bytestring.
This is not the case. Text is based on ByteArray#, GHC internal type for blocks of bytes. The text package depends on the bytestring package because it allows you to encode/decode Text<->ByteString. -- Johan