
On 2017-01-11 23:55, Michael Litchard wrote:
Hi There.
I'm looking for ideas to flesh out a writing project I'm beginning.
Writing project? I'm guessing it's not "creative writing" per se. Is it a series of blog posts, or...?
What I am looking for is a set of five games in increasing complexity that would allow for a wide discussion of Haskell. I originally began this project by centering the writing around one large game, but this idea has proven to be brittle. The set of five should include a discussion of:
(1) Types (2) folds, maps, filters (3) monoids, functors, applicatives, and monads
Thanks for what ever storms your brains bring forth. :)
At the highest level complexity I'd suggest reading[1] and trying something like Azad, though it obviously doesn't necessarily have easily-codified rules, per se. [1] https://en.wikipedia.org/wiki/The_Player_of_Games