
4 Jun
2011
4 Jun
'11
7:25 p.m.
Mecha [1,2,3] is a constructive solid modeling DSL. I haven't worked on Mecha in awhile, so this release just contains some minor cleanup and reorganization. My next step is to build an OpenGL interactive visualization tool, something like a basic CAD window to rotate and zoom around 3D models. What is the easiest way to generate polygon meshes from constructive solid geometry? Marching cubes [4] seems pretty involved. -Tom [1] http://hackage.haskell.org/package/mecha [2] https://github.com/tomahawkins/mecha [3] http://tomahawkins.org/ [4] http://en.wikipedia.org/wiki/Marching_cubes