
18 May
2010
18 May
'10
5:48 p.m.
Time has to be an external signal? With the Simple version, yes. With the Param (and Delayed) versions it's pretty much like the old one, where you have to pass something (delta time being one possibility) as an additional parameter, and all stateful and transfer nodes will see it.
I saw dow uses the Simple experimental branch, and I don't see how you synchronize elerea with GLFW (what is done by driveNetwork in the Chase and Breakout examples which use the main branch). DoW doesn't use any notion of time for the game logic, so there's no need to synchronise. The game speed is determined by the amount of sleep per frame.
Gergely -- http://www.fastmail.fm - Access all of your messages and folders wherever you are