
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA256 Someone suggested I posted this here: https://secure.plaimi.net/~alexander/tmp/main.pdf. "This" being an informal introduction to game programming in Haskell, aimed at game programmers used to C or C-likes. I and a fellow student originally wrote it for a class, but someone (someone else than the first someone) found the URL and posted it on Reddit[0], and various other people have read it as well -- so we already have some feedback to go on. But we welcome more feedback. It has yet to be shared outside of the Haskell community, as I would like to polish it first, and reach a 1.0 version. (Hopefully this week!) The game presented in the paper is far from finished. We aim towards a full-blown but small game. It should have multi-player, AI, networking, somewhat complicated physics, control handling, menus, a graphics system, and so on and so forth. Basically it should cover "everything", but still be small enough to serve as an example. Contributions to the game itself would be also be greatly appreciated. Its source is available on GitHub[1]. [0] http://www.reddit.com/r/haskell/comments/1q1b9f/plaimis_introduction_to_hask... [1] http://www.reddit.com/r/haskell/comments/1q1b9f/plaimis_introduction_to_hask... - -- Alexander alexander@plaimi.net http://plaimi.net/~alexander -----BEGIN PGP SIGNATURE----- Version: GnuPG v2.0.22 (GNU/Linux) Comment: Using GnuPG with Thunderbird - http://www.enigmail.net/ iF4EAREIAAYFAlKBa34ACgkQRtClrXBQc7UDGgEAtTF83DTlLM8eR68hGhgJTxj3 1sygYsqNQae3Zm5KbMcA/RfwyqyWzBgOOyeuI0JpSToWuh1ex2ILFcPdjX5nR6X7 =f0mJ -----END PGP SIGNATURE-----