
If not for tight loops or other CPU intensive tasks, you may be interested in Edh, which introduces Go's goroutine to GHC runtime. But Edh threads add much higher overhead on top of GHC threads, so there's a price to pay for simplicity of end programmer's job. It's briefly described at https://github.com/e-wrks/edh/tree/master/Tour#program--threading-model https://github.com/e-wrks/edh/tree/master/Tour#program--threading-model . This is very new and I'm right now actively working on it for PoC of an STM powered in-memory graph database implementation. Best regards, Compl
On 2020-03-18, at 11:15, Niklas Hambüchen
wrote: I've you're new to async, also check out my recent rework of the docs that talk about this topic specifically:
https://github.com/simonmar/async/pull/105/files
(To be available in the next release of async.) _______________________________________________ Haskell-Cafe mailing list To (un)subscribe, modify options or view archives go to: http://mail.haskell.org/cgi-bin/mailman/listinfo/haskell-cafe Only members subscribed via the mailman list are allowed to post.