
On Fri, Mar 6, 2009 at 10:39 PM, Roman Cheplyaka
The blog seems to be inactive since december 2008; has development ceased?
Sort of. One reason is that DPH does not seem to be ready for hpysics yet, another one is that I don't see any potential users around (read: I just need a kick in the ass).
Is it a performance issue?
Integrating hpysics with Grapefruit might be a good topic for the Hackaton, trying to make a simple game (e.g. Pong or Breakout) without using recursive signal functions, but with correct collision response and better-than-Euler integration, all handled by the physics engine. Other FRP engines could be tried, but Grapefruit hacking is already a topic on the Hackaton, so it would combine efforts.
Yes, I'm actively pondering Hpysics+Grapefruit (it's the primary reason of my interest in Grapefruit). But first of all we need to get graphics support into Grapefruit.
Does your proposal re Hackathon indicate that you'd like to join?
Yes, Thomas 'Bob' Davie and I already joined the Hackaton, but the wiki is not yet updated.I see you've joined too, cool