
On 6 September 2010 10:09, han
I think there should be Graphics.Drawing (along with Graphics.Rendering) and many graphics packages should go into it.
Why?
So * Graphics.Rendering will contain more technical and rendering-engine-level packages (OpenGL, GD, ...) * while Graphics.Drawing will be for higher-level and user-friendlier drawing tools. (gloss, graphics-drawingcombinators, hieroglyph, Chart, ...) Currently most graphics packages are thrown into Graphics.Rendering or even Graphics. I think we all agree that having a standalone package right under Graphics is undesirable.
Why is it undesirable? Henning Thielmann's gnuplot package for example uses Graphics.Gnuplot.*. Whilst we could make that Graphics.Plotting.Gnuplot.*, the module names are getting a little unwieldy then.
There needs to be at least one subcategory. (which is why I also think Win32 and X11 should be moved from Graphics to Graphics.UI.) What do you think?
I fail to see a reason for this (well, I can see why it might be desirable from an hierarchical point of view, but not how it will help from a usage point of view since we don't really look for packages based upon the module hierarchy but rather on package name, descriptions and categories on Hackage). -- Ivan Lazar Miljenovic Ivan.Miljenovic@gmail.com IvanMiljenovic.wordpress.com