
On Fri, Feb 1, 2013 at 8:45 AM, Junior White
Sadly! I like hugs because it can embed in my game client as lua. For game logic language, I think the following properties are important: 1. Portable, works on pc,macosx,ios,android even flash or web. 2. Intepret, for quick develop, quick test. 3. Hot code load, for online bugfix. 4. Small, game client need to be as small as possiable
So that lua best fits the rule very well, but i like haskell much more. After doing some research, I find in the haskell world, there is a hugs fits my demands. I'm sad to know that no one is maintaining hugs any more. I asking someone to keep develop on it, if no one, can I do it myself?
I used gofer (predecessor of hugs) to teach programming in the early 90s. Some changes which I made to it are here https://github.com/rusimody/gofer It did compile a few months ago with gcc 4.7 Rusi -- http://www.the-magus.in http://blog.languager.org