
serialhex wrote:
On Sat, Mar 17, 2012 at 11:01 AM, Heinrich Apfelmus
wrote: The task is to implement a small audio synthesizer in Haskell.
seriously?!?! i'm not in his class, but i'm game! i learn better when i'm working on something interesting, and i want to make my (currently pretty pathetic) haskell better and i *LOOOVVVVEEEEE* audio! a haskell-based synth (or series of synths) would be really spiffy! what do i have to know / learn / do?
Well, it's up to you, really. You need to learn a bit how audio synthesis works, for instance starting with the following links. http://www.acoustics.salford.ac.uk/acoustics_info/sound_synthesis/ http://en.wikibooks.org/wiki/Sound_Synthesis_Theory http://en.wikipedia.org/wiki/Category:Sound_synthesis_types Then, it's best to learn by programming various wave forms yourself and playing around with them. I just finished implementing the necessary Haskell backend for playing raw audio data. You can find it here: http://hackage.haskell.org/package/tomato-rubato-openal The testSine function demonstrates how it works. Best regards, Heinrich Apfelmus -- http://apfelmus.nfshost.com