
On Tue, Jan 13, 2009 at 3:29 PM, Phil
My only concern with using this method is - Will 'iterate' not create a full list of type [Double] and then take the final position once the list has been fully realized? For my application this would be undesirable as the list may be millions of items long, and you only ever care about the last iteration (It's a crude Monte Carlo simulator to give it some context). If Haskell is smart enough to look ahead and see as we only need the last element as it is creating the list, therefore garbage collecting earlier items then this would work fine - by I'm guessing that is a step to far for the compiler?
No, doing this type of thing is very typical Haskell, and the garbage collector *will* incrementally throw away early elements of the list.
I had originally implemented this similar to the above (although I didn't know about the 'iterate' keyword
FWIW, iterate is just a function, not a keyword. Could just be terminology mismatch. So, while the garbage collector will do the right thing, for a list millions of elements long, I suspect you will get stack overflows and/or bad memory performance because the computation is too lazy. One solution is to use a stricter version of !!, which evaluates elements of the list as it whizzes by them. Because the function you're iterating is strict to begin with, you do not lose performance by doing this: strictIdx :: Int -> [a] -> a strictIdx _ [] = error "empty list" strictIdx 0 (x:xs) = x strictIdx n (x:xs) = x `seq` strictIdx (n-1) xs (Note that I flipped the arguments, to an order that is nicer for currying) The reason is that iterate f x0 constructs a list like this: [ x0, f x0, f (f x0), f (f (f x0)), ... ] But shares the intermediate elements, so if we were to evaluate the first f x0 to, say, 42, then the thunks are overwritten and become: [ x0, 42, f 42, f (f 42), ... ] So iterate f x0 !! 1000000 is f (f (f (f ( ... a million times ... f x0)))), which will be a stack overflow because of each of the calls. What strictIdx does is to evaluate each element as it traverses it, so that each call is only one function deep, then we move on to the next one. This is the laziness abstraction leaking. Intuition about it develops with time and experience. It would be great if this leak could be patched by some brilliant theorist somewhere. Luke - which makes things tidier - a useful
tip!), I moved to using the state monad and replicateM_ for the first truncate(endTime/timeStep)-1 elements so that everything but the last result is thrown away, and a final bind to getEvolution would return the result.
Now that the code has been modified so that no result is passed back, using modify and execState, this can be simplified to "replicateM_ truncate(endTime/timeStep)" with no final bind needed. I've tried this and it works fine.
The key reason for using the Monad was to tell Haskell to discard all but the current state. If I'm wrong about please let me know, as I don't want to be guilty of overcomplicating my algorithm, and more importantly it means I'm not yet totally grasping the power of Haskell!
Thanks again,
Phil.
On 13/01/2009 03:13, "David Menendez"
wrote: Thanks Minh - I've updated my code as you suggested. This looks better
On Mon, Jan 12, 2009 at 8:34 PM, Phil
wrote: than my first attempt!
Is it possible to clean this up any more? I find:
( (), (Double, Word64) )
a bit odd syntactically, although I understand this is just to fit the type to the State c'tor so that we don't have to write our own Monad longhand.
If you have a function which transforms the state, you can lift it into the state monad using "modify".
evolveUnderlying :: (Double, Word64) -> (Double, Word64) evolveUnderlying (stock, state) = ( newStock, newState ) where newState = ranq1Increment state newStock = stock * exp ( ( ir - (0.5*(vol*vol)) )*timeStep + ( vol*sqrt(timeStep)*normalFromRngState(state) ) )
getEvolution :: State (Double, Word64) () getEvolution = modify evolveUnderlying
Now, I don't know the full context of what you're doing, but the example you posted isn't really gaining anything from the state monad. Specifically,
execState (replicateM_ n (modify f)) = execState (modify f >> modify f >> ... >> modify f) = execState (modify (f . f . ... . f)) = f . f . ... . f
So you could just write something along these lines,
mcSimulate :: Double -> Double -> Word64 -> [Double] mcSimulate startStock endTime seedForSeed = fst expiryStock : mcSimulate startStock endTime newSeedForSeed where expiryStock = iterate evolveUnderlying (startStock, ranq1Init seedForSeed) !! truncate (endTime/timeStep) newSeedForSeed = seedForSeed + 246524
Coming back to your original question, it is possible to work with nested state monad transformers. The trick is to use "lift" to make sure you are working with the appropriate state.
get :: StateT s1 (State s2) s1 put :: s1 -> StateT s1 (State s2) ()
lift get :: StateT s1 (State s2) s2 lift put :: s2 -> StateT s1 (State s2) ()
A more general piece of advice is to try breaking things into smaller pieces. For example:
getRanq1 :: MonadState Word64 m => m Word64 getRanq1 = do seed <- get put (ranq1Increment seed) return seed
getEvolution :: StateT Double (State Word64) () getEvolution = do seed <- lift getRanq1 modify $ \stock -> stock * exp ( ( ir - (0.5*(vol*vol)) )*timeStep + ( vol*sqrt(timeStep)*normalFromRngState(seed) ) )
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