
1 Aug
2009
1 Aug
'09
1:31 p.m.
Rafael Gustavo da Cunha Pereira Pinto wrote:
Sorry for all this annoyance, but I was starting to study those libraries (OpenGL, GLUT and GLFW) using Haskell and the update broke some of my code.
Here is a patch that makes it compile, but then it breaks all code developed for GLFW-0.3, as all Floats need to be changed to CFloat.
--- GLFW-0.3/Graphics/UI/GLFW.hs 2008-01-15 20:23:18.000000000 -0200 +++ GLFW.hs 2009-07-30 21:09:55.000000000 -0300 @@ -517,11 +517,11 @@ _GLFW_INFINITY = 100000.0 :: Double
-- Callback function type -type GLFWwindowsizefun = Int32 -> Int32 -> IO () +type GLFWwindowsizefun = CInt -> CInt -> IO ()
[snip] You should use the type aliases GLint, GLfloat, etc. HTH, Bertram