
Niklas Broberg wrote:
I often find myself at odds with this choice. The reason is that I use Haskell as a host for embedded languages, and these often come with their own control flows. So I find myself wanting to write my own definition of the if-then-else construct that works on terms of some other type, e.g. tests on values of type Exp Bool instead of Bool, and at the same time make sure that the user doesn't use the built-in if-then-else. Sure, I can (and do) call my own version if_, ifElse or something else along those lines, but it's sure to be a constant source of programmer errors, writing if-then-else instead of if_ by habit.
A thought that has crossed my mind on several occasions is, why not make the syntactic if-then-else construct rebindable, like the do notation? I think I know the answer already -- the do notation is syntactic sugar for >>= and company so it's easy to translate it into non-prelude-qualified versions of functions with those names. This is not the case for if-then-else. But it could be, the prelude could define a function if_ (or whatever) that the if-then-else construct is made to be sugar for, and thus also amenable to rebinding by not prelude-qualifying.
/Niklas
You may not realize that if-then-else is just syntactic sugar like "do". Read the Haskell 98 Report http://www.haskell.org/onlinereport/exps.html#conditionals
Translation: The following identity holds: if e1 then e2 else e3 = case e1 of { True -> e2 ; False -> e3 } where True and False are the two nullary constructors from the type Bool, as defined in the Prelude. The type of e1 must be Bool; e2 and e3 must have the same type, which is also the type of the entire conditional expression.
So you could easily create a patched compiler that allows for rebindable syntax. The fundamental syntax of "do" and "if/then/else" and patterns or guards in function definitions is always a case statement. -- Chris